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10U Practice/Game Curriculum

Remember No Heading - Review with the team!

Week 1

Practice 1 - Ball Control - download/print
5 min - PARENT MEETING - Coaches Introduce yourself and have the players introduce themselves. Explain No Heading. Ask questions about proper dribbling, passing, and shooting techniques.
5 min - Rondo 9v1 - cirlce team in a 12x12 grid with one player as a defender in the middle (with cone or pinnie in hand). Players on the outside of the circle QUICKLY pass the ball around the circle using no more then 3 touches. When defender steals the ball he hands the cone or pinnie to the last offensive player who touched it (if it is a bad pass the passer goes into the middle). Defender does not go outside of the circle.
10 min - Pass To Teammate Using Both Feet - Make two lines of six cones with an even number of pairs in each line. Have each pair pass their way through the six cones. Once all pairs get to the end send the back the other way. If you have an odd number of players have a coach go with someone or someone goes twice.
1 min - Water Break
10 min - Cushion Control In Pairs - NO HEADING - Use feet, thighs, and chest. Have receiving players running in place in a ready position (quick feet).
1 min - Water Break
15 min - Split Lines To Receive - If you have 14 players create 2 grids next to each other. Have the extra pair rotate into the first grid. The pair who is rotated out of the 1st grid rotates into the second grid. The pair that rotates out of the 2nd grid rests. run each rotation for about 2 mins with quick rotations. If you have 15 players, make the grid slightly larger and use groups of three. Rotate the groups in every 2 mins.
1 min - Water Break
15 min - Box To Box
10 min - Scrimmage - Setup up cone goals on both sidelines. No goalies. Players score by DRIBBLING into the goal. No middle break

Practice 2 - Attacking - download/print
5 min - Mirror Movements Without a Ball - Pair up the players. When the coach says go one partner runs around area using fakes and change of pace to try to lose the other partner. The other partner copies their movements trying to stay with them. If you have odd numbers you can use a group of 3. Just have two partners copying.
10 min - Mirror Movements To A Cone -  see pdf
TIPS: Setup 3 areas with multiple pairs. Each pair works for 1 min and then switch to the next pair.
1 min - Water Break
10 min - Chose Your Target - see pdf
TIPS: Setup two areas using 2 groups of players. Setup the areas to mirror each other so that you as a coach and see both areas.
1 min - Water Break
10 min - Chose Your Partner - See pdf
TIPS: Place multiple players at each cone and rotate goalies.
1 min - Water Break
10 min - 1v1 Shooting - see pdf
TIPS: use cones instead of poles/flags
1 min - Water Break
15 min - 3v3 with 2 point zones - see pdf
TIPS: Rotate resting teams into both playing areas. Play for 3 min before rotating the resting team in. Have teams work hard for the 3 mins. You may need to adjust the time or play 4v4 depending on the number of players at practice. Make sure everyone plays at least. Continuously mix up teammates.
10 min - Scrimmage to cone goals located on the sidelines. Players score by Dribbling through the goals. - You May Play The Other Team On Your Field

Week 2

Practice 3 - Defending - download/print
10 min - scrimmage - Scrimmage - set up two goals using cones. Attacker must dribble the ball through the cone goals to score. Do not coach just observe the players individual defensive technique.
5 min -  Explain proper defensive technique - one foot in front of the other about should width. Slightly bent knees. On balls of the feet. Try to direct defender to defensive help or to the sidelines (left up to coaches philosophies). Pressure, Cover, Balance (team). Meaning the player closest to the ball steps to pressure the ball. The teammates behind them will take positions in semi-tight angles approximately 5-10 yards behind them (closer to goal = closer defensive support). Players farther away and behind the pressuring defender will balance themselves with the cover man to allow enough time to get to longer passed balls and keep backside offensive players from getting past them while being onside. The team concept will be worked on later. If players are not understand right away do not worry about it. Concentrate more on the 1v1 defending.
10 min - 1v1 continuous - see pdf 
1 min - Water Break
10 min - 1v1 continuous no tackle - see pdf
1 min - Water Break
10 min - 1v1 continuous side cone goal - see pdf
1 min - Water Break
10 min - 1v1 continuous with attacker facing away from goal - see pdf
1 min - Water Break
15 min - Scrimmage - set up two goals using cones. Attacker must dribble the ball through the cone goals to score. Remind about proper defensive technique.  - You May Play The Other Team On Your Field

Practice 4 - Restarts - download/print
Remember No Heading - Review with the team! 
3 min - quick warmup - Rondo 2 groups of 4v1 or 1 group of 9v1 - cirlce team in a 12x12 grid with one player as a defender in the middle (with cone or pinnie in hand). Players on the outside of the circle QUICKLY pass the ball around the circle using no more then 3 touches. When defender steals the ball he hands the cone or pinnie to the last offensive player who touched it (if it is a bad pass the passer goes into the middle). Defender does not go outside of the circle.
5 min - Kickoff - Forward March - Practice your style of kickoff - BALL NO LONGER NEEDS TO GO FORWARD - diagrams show examples.
5 min - Throw In: The Law - Review how to throw in a ball - set up a throw in play
10 min - Throw In: Score From Throw In - see pdf
1 min - Water Break
5 min - Corner Kick: The Law  - see pdf - Review the rules of a corner kick and how to take a corner kick. Review that once the ball moves completely over the corner arc line the ball is live. Explain while the team is at a corner.
10 min - Corner Kick: Corner Kick Battle - see pdf - Remember No Heading - Review with the team! Teach to move and react to the ball. Find ways to mover forward to the ball. Timing and concetration is key.
10 min - Free Kick: The Law - see pdf - Remember No Heading - Review with the team! - Explain the difference of direct and indirect kicks. Teach them the way you want take your kicks and from different field positions.
1 min - Water Break
5 min - Penalty Kick: The Law - see pdf - Make sure to review that no one can enter the penalty box (including arc) until the kick is made. Teach to crash the net for rebounds (to score and to clear). Explain to aim kicks for the side panels and different techniques for taking penalty kicks.
10 min - Penalty Kick: In or Out - see pdf - Keep things moving quickly. 
10 min - Scrimmage with other team on the field. Standard rules


Week 3

Practice 5 - Game 1 - download/print
5 min – For warmup setup a 20x20 grid. Space all the players evenly around the grid. If the team has 12 players you will have 3 on each side. On your call, have all the players dribble back and forth across the box at good pace. The players should try to avoid other players by practicing different moves, dribbling into space, adjusting their speed, and keeping their head up. Make sure they are practicing turns has the get to each side. The drill should be done a high pace. The players should count how many times they make it back to the side they started at. The focus is dribbling technique, awareness, and conditioning.
10 min - 1v1 To Goal
10 min - 1v1 To Goal Bogies
Game – 4 x 10min quarters with 2 minute breaks between quarters and 5 minute halftime

Practice 6 - Game 2 - download/print
5 min – line-passing-overlap-warmup Line Passing Overlap Warmup
10 min – 5 Pass Possession Game
10 min – Triangle Goal Game – Use Cones for the triangle goal.
Game – 4 x 10min quarters with 2 minute breaks between quarters and 5 minute halftime

Week 4

  Practice 7 - Game 3 - download/print

5 min – For warmup setup a 20x20 grid. Space all the players evenly around the grid. If the team has 12 players you will have 3 on each side. On your call, have all the players dribble back and forth across the box at good pace. The players should try to avoid other players by practicing different moves, dribbling into space, adjusting their speed, and keeping their head up. Make sure they are practicing turns has the get to each side. The drill should be done a high pace. The players should count how many times they make it back to the side they started at. The focus is dribbling technique, awareness, and conditioning. - One of my favorite drills
5 min – 1 vs. 1 Continuous: First Defender vs. Combination – recommend using two 10x10 grid
5 min – 1 vs. 1 Continuous: Immediate Pressure - recommend using two 10x10 grid
5 min - 1 vs. 1 with a Server: Immediate Pressure 2 - recommend using two 10x10 grid
5 min – 1 vs. 1 with a Server: 50/50 Ball -  recommend using two 10x10 grid
Game – 4 x 10min quarters with 2 minute breaks between quarters and 5 minute halftime

Week 5

  Practice 9 - Game 5 - download/print

5 min – Dynamic Warmup – High Knees, Heel Kick Ups, Carioca, Solider Kicks, Bounding, Power Skips, Open The Gate, Close The Gate, Backwards run, Arm Windmills (forward/backward), jog to sprint runs

10 min – Stuck In The Mud warmup – see pdf

10 min – Check Your Shoulders – Drill #1 – see pdf

Game

Week 6

Practice 10 - Game 6 - download/print pdf
5 min – Dynamic Warmup – High Knees, Heel Kick Ups, Carioca, Solider Kicks, Bounding, Power Skips, Open The Gate, Close The Gate, Backwards run, Arm Windmills (forward/backward), jog to sprint runs
10 min – Fun, Competitive Keep Away Game – see pdf – You may need to make minor adjustments in order to include all players. This may include number of players participating and/or grid size
10 min – 5v2 Keep Away – Drill #1 – see pdf – You may need to make minor adjustments in order to include all players. This may include number of players participating and/or grid size
Game

Practice 11 - Game 7 - download/print pdf

5 min – Dynamic Warmup – High Knees, Heel Kick Ups, Carioca, Solider Kicks, Bounding, Power Skips, Open The Gate, Close The Gate, Backwards run, Arm Windmills (forward/backward), jog to sprint runs
10 min – 1v1 Continuous: Side Cone Goal – see pdf – You should create 2 or three grids so that there is less standing around
10 min – Alligator Alley – see pdf – may need to adjust the size of the grid and the number of defenders and/or attackers depending on the number of players on the team
Game

 



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